E comic cum se tin discutii aprinse de "combo"-uri pentru arene/pvp in contextul in care o buna parte din "game mechanics' lipsesc cu desavarsire.
1. Line of Sight - ca pentru zei, cast/shoot prin pereti/copaci/podea/forme de relief. Mai clar: "are wallhack".
2. Spell scaling - inexistent: Tot ce e pe baza de dot/hot e degeaba.
3. Resistances - Cu un Mark of the Wild si un BoK esti mai tare ca Rhonin: Minim 31% din spell e RESISTED, si asta inainte sa intre in calcul Resillience !
4. Spell penetration -

5. Fear - "breaks" de la dmg ori mult prea devreme ori mult prea tarziu.
6. Glyphs - Multe merg prea bine ( Glyph of Backstab ) multe merg pana la relog ( Insert random) si majoritatea celor noi nu merg deloc.
7. Diminishing returns - mai precis DR Sharing - unele efecte ar trebui sa contribuie impreuna la scaderea duratei la aplicari repetate.
o lista luata de pe wiki
Code:
Shared Diminishing Return Categories Edit
Controlled Root - Freeze (Water Elemental), Pin (Crab), Frost Nova, Entangling Roots, Earthgrab (Storm, Earth and Fire)
Controlled Stun - Bash, Concussion Blow, Deep Freeze, Demon Charge, Gnaw, Holy Wrath, Inferno Effect (Doomguard summon), Hammer of Justice, Intercept (Felguard), Intercept (Warrior), Intimidation, Kidney Shot, Maim, Ravage, Shadowfury, Shockwave, Sonic Blast, War Stomp
Disarm - Chimera Shot - Scorpid, Disarm, Dismantle, Psychic Horror (Disarm effect), Snatch
Disorient - Freezing Arrow, Freezing Trap, Gouge, Hex, Hibernate, Hungering Cold, Polymorph, Repentance, Sap, Shackle, Wyvern Sting
Fear - Blind, Fear (Warlock), Howl of Terror, Intimidating Shout, Psychic Scream, Scare Beast, Seduction (Pet), Turn Evil
Horror - Death Coil, Psychic Horror
Opener Stun - Cheap Shot, Pounce
Random Root - Frostbite, Improved Hamstring, Shattered Barrier
Random Stun - Impact, Revenge Stun, Seal of Justice, Stoneclaw Stun
Silence - Arcane Torrent, Gag Order (Warrior talent), Garrote, Improved Counterspell, Nether Shock, Silencing Shot, Improved Kick, Shield of the Templar, Silence (Priest), Spell Lock, Strangulate
Taunt - Angered Earth, Challenging Howl, Challenging Roar, Challenging Shout, Dark Command, Death Grip, Distracting Shot, Growl (Druid), Hand of Reckoning, Mocking Blow, Righteous Defense, Taunt (Pet),Taunt (Warrior)
Banish, Charge, Cyclone, Entrapment, Scatter Shot, and Mind Control are on diminishing returns with themselves.
Daca vorbim de arene - in situatia actuala doua/trei/cinci clase cu abilitati de control puternice te tin in acelas tip de CC pe durata intreaga. (disarm full urmat de alt disarm full , daca e de la spell/skill diferit , silence dupa silence etc)